Balanced Games Do Not Make Every Option Equal
Justin rejects the idea that game balance requires every card or strategy to be equally strong. Unequal options enable discovery, provided no single strategy is unbeatable and strong plays still have counters.
- Exact equality removes discovery and learning
- An unbeatable strategy destroys the game
- Strong options are acceptable when opponents have a counter
- Rock-paper-scissors illustrates counter-based balance
“And so the way I define balance is not everything has to be equal. It's that everything, there's no one strategy that should be unbeatable.”
“Rock is great, but if I know you're going to throw rock, I've got a plan.”