The full index
Frameworks
Every named framework pulled from the show — searchable, filterable, and structured down to the steps, examples, and mistakes.
12 frameworks
Fulfill the Promise Before Anything Else
You were backed to ship one thing; every party favour you add is a way to go out of business.
The End-to-End House
Outsource everything first, find the failure points, then hire smarter people to own each one.
The Five-Year Career Contract
Treat your craft like a business you just opened: seven days a week for five years, then reassess.
The Crowdfund-Then-License Path
Three ways to sell a game, and the only one worth taking is a hybrid: prove it on crowdfunding, ship it, then license it.
The One Commandment Society
Found a community on exactly one moral innovation, implement it ruthlessly, and let exit be the only check it needs.
Productize Yourself
Turn your specific knowledge into an ownable business rather than renting out your hours.
The Subsidising Price Ladder
Sell superfans a premium object so you can sell everyone else the cheap one — and own the customer relationship while you do it.
Kindling and Logs
Match the size of the fire you start to the kindling you actually have
The Way-Ahead-of-Its-Time Relaunch
Being early isn't being wrong — shelve the idea, watch for traction, and relaunch when the market arrives.
The Off-the-Roadmap Vertical Bet
Back domain insiders automating workflows the frontier labs will never prioritise
Build Assets That Keep Working
Do work that keeps working after it is done, then layer the assets on each other
The Uncomfortable Number as a Constraint
Commit to the most uncomfortable audacious number, then work backward within it